RPG

"A design that has withstood the test of time, the RPG can only load one rocket at a time, but the user can right click to swap between High Explosive and Armor Piercing Rockets. HE rockets have a larger explosion radius compared to standard rockets, and AP rockets have a tiny blast radius, but deal bonus damage on direct hits and penetrate through walls, damaging players behind them." In-game description

The RPG is a slot 1 weapon for Bazooker which has a unique mechanic where it is able to swap between HE rockets and AP rockets. It can only load one rocket at a time, so make your shots count!

The RPG resembles an RPG in real life (wow)

Tactics

 * Since it functions very similarly to the rocket launcher, the same tactics can be used for this weapon. See the rocket launcher's page for the general tactics you should know on how to use this effectively.


 * You can swap rocket types while reloading to remove the need of having to reload without having a rocket fired.


 * HE rockets is overall better for general use, as it can blow up more stuff, and has a larger explosion radius.


 * Meanwhile AP rockets is best for hitting enemies behind walls, such as Trowel Guys building walls, and if you feel like you could direct hit enemies. Direct hits deal 100+100 damage, but can be very punishing if you miss.
 * Both rocket types are viable for rocket jumping, however the AP rockets may allow you to rocket jump with less self damage due to its smaller blast radius.

Trivia
The RPG is the only weapon that can switch ammo types, although there are also other weapons that have more than one way of dealing damage, such as the Rainbownator.

RPG stands for Rocket-Propelled Grenade, not Role-Playing Game. RPG DOES NOT STAND FOR ROLE-PLAYING GAME