Mortar

"Mortar shells have a lower hit rate, but can fly over walls from behind cover. The mortar has half the health of a regular sentry but double the range." In-game description

The Mortar is a slot 4 weapon for Sapper that is deployed and attacks enemies on its own. It could hit enemies over walls but need both the enemy and itself to not have a roof obstructing them. The mortar shells it fires are inaccurate, but could hit moving enemies in a concentrated area and function as a means of suppressing them.

Its appearance changes as it gets upgraded, but generally it is mostly dark gray colored with a part of its base being team colored. Its mortar shells have a noticeable dark trail whenever shot, and produce a loud sound when firing and when they are in air.

Tactics

 * Place them behind objects but in an open area so that it could hit enemies without them seeing the Mortar itself.
 * A good example is around your side of the map in Glass Houses.


 * Mortar isn't that good at killing enemies, but it could act as a distraction or a means of suppressing them, as the mortar shells landing could bloom their screen and occupy their audio. It could also help force them to avoid staying on a specific area for too long.


 * Avoid engaging with enemies at close range as the mortar shells could also damage you, which makes it risky to engage nearby enemies.