Demolisher

"Carries 2 large, powerful but slow rockets that home in on enemy players, provided they are locked on to beforehand. Hold right click to lock players. Reduces max health by 200." In-game description

The Demolisher is a slot 1 weapon for Bazooker which functions very differently from his other weapons, as it fires slow-moving, homing rockets that can home-in towards players it locked on to for atleast 1 second. Unfortunately, due to the rocket's high damage and slow-moving nature, it is not viable for rocket jumping.

The weapon itself is mostly dark-colored with some red highlights. It has a large scope built-in with it and has 2 tubes for its rockets. When its lock-on feature is used, the end of the scope emits a bright light and produces a beeping noise.

Tactics

 * Unlike the rocket launcher the Demolisher cannot share the same strategies with it due to the rockets not being viable for rocket jumping, and its slow-moving rockets force you to use its lock-on mechanic to hit enemies.


 * If there is a Scout on the enemy team that uses the pocket CIWS then it is highly recommended to use another slot 1 weapon for Bazooker as that weapon just counters everything about the demolisher.


 * It is better to pick off individual targets out in the open at lower elevations in maps such as Skylands as multiple enemies walking over each other could mess up the targeting and make it harder for you to hit them. The rockets also tend to slowly move downwards when homing, which is why gaining the high ground is better when using this weapon.


 * You can still use the Demolisher without its lock on mechanic, which can surprisingly be viable thanks to its large explosion radius. Just beware that Bazooker comes with half health and lack of mobility.


 * The Demolisher's lock on can be messed up by enemies that walk over each other, and its homing rockets can be tricked to never hit its target if said target runs around in circles. This is because the rockets intercept its target's next location, and running around in circles would force it to just circle around the target until it despawns. You could pick off single and slow moving targets to have better chances of the rockets hitting.

Trivia
The Demolisher is the only weapon to feature a lock-on mechanic. It is also the only other weapon alongside the nuclear bombarder that emits light without the use of a bugle or a bloxy cola.