Super Shotty

"This double shotgun deals 10% more damage and 50% more knockback than the standard shotgun. It also comes with a scope that is worringly close to the stock for some reason. Scoping in decreases spread by 50% but would also probably be really painful." In-game description

The Super Shotty is another close range weapon for Scout that works similarly to the shotgun but comes with a lot of gimmicks. It has less ammo, but could reload and shoot faster, as well as deal more damage per pellet. Its shots are capable of dealing more knockback which could help you deal more damage via environmental hits. The Super Shotty also comes with a scope that reduces spread by 50%, but damages 30hp to the user per shot fired while scoped in.

It has a very similar appearance with the shotgun, with a wooden body and stock and mostly dark gray metal parts, although the barrel appears to be shorter, and it comes in with 2 barrels and a scope.

Tactics

 * Just like the shotgun, use Scout's mobility to get up-close towards enemies and blast them. Super Shotty's low ammo count encourgaes a "hit and run" playstyle, where you blast enemies off a certain area (such as an objective) and either leave them to die or finish them off yourself.


 * If you intend to use the scope, it is recommended to pair it with the cheeseburger to strengthen your survivability on the field, as the scope damages you for each time you shoot with it.


 * The extra knockback the Super Shotty does can allow it to outperform the shotgun in terms of damage via environmental hits, and its best to either push KO'd enemies towards walls or off ledges, as this enables them to take more damage from the knockback.


 * Make sure to strafe around, beside, and even jump over enemies to make yourself harder to hit.

Trivia
This is the only weapon in the game that has a scope while not belonging to Sniper's slot 1 weapons. It is also the only weapon that self damages you without the use of explosions.