Rocket Anvil

"A large hammer, except it's fitted with a rocket-propelled anvil. Cannot deflect projectiles and only deals 75 damage per hit, but can be charged up to a max of 150 damage and can deal massive knockback with stun, as well as breaking through shields!" In-game description

The Rocket Anvil is a slot 4 weapon for Knight that can be charged up to deal heavy damage and knockback to enemies, and even hit through their shields. Holding it while fully charged slows you down a bit, so only do so when you're really close to an enemy.

The Rocket anvil seems to be a large anvil fitted ontop of a wooden stick with several modifications that allows it to have rocket thrusters attached to its back. It produces a loud sound while charging up and has a distinct "ting" sound once fully charged. Its thrusters also turn on while doing so.

Tactics

 * Only use its charge mechanic once you are really close to an enemy, as holding it while fully charged slows you down.


 * The anvil can also be used without charging it up, although for that reason its better to just use the great sword.


 * Pair it with weapons such as the battle shield and thrust vectoring boots to close the distance between enemies faster.


 * You could hold the weapon while not engaging in combat to gain passive stun resistance, which helps you negate stun effects and avoid getting knocked out easily.

Trivia

 * Inspired by the Gravity Hammer from the Halo game series.
 * SLAMMIN'!


 * Best melee(from Field)
 * Funky hitbox